bubbly30218-blog:

llamora:

sdjkadsdja remember when liam said he was excited to play his new character to get away from the angst of vax bc i think about that constantly how does that man’s brain work 

nc Vax is a guy who is, at the end of his journey, inevitably going to die and he can’t avoid it so his whole story is him squeezing as much time out of his loved ones as he can before he loses them.

Caleb is a guy who already lost everything and his story is how he makes a family and builds himself back up.

Looking at it stagnant as a whole Caleb is a bigger angsty mess than Vax but if you factor in the forward momentum of the story the worst of Caleb is behind him. There’s a totally different feel from the countdown-to-tragedy Vax is in and Caleb learning to care about people and heal.

prokopetz:

Here’s a little trick I’ve used in D&D games where the premise of your campaign calls for the party to have access to lots of Stuff, but you don’t want to do a whole bunch of bookkeeping: the Wagon.

In a nutshell, the party has a horse-drawn wagon that they use to get around between – and often during – adventures. This doesn’t come out of any individual player character’s starting budget; it’s just provided as part of the campaign premise.

Before setting out from a town or other place of rest, the party has to decide how many gold pieces they want to spend on supplies. These funds aren’t spent on anything in particular, and form a running total that represents how much Stuff is in the wagon.

Any time a player character needs something in the way of supplies during a journey or adventure, one of two things can happen:

1. If it’s something that any fool would have packed for the trip and it’s something that could reasonably have been obtained at one of the party’s recent stopovers (e.g., rations, spare clothing, fifty feet of rope, etc.), then the wagon contains as much of it as they reasonably need. Just deduct the Player’s Handbook list price for the item(s) in question from the wagon’s total.

2. If it’s something where having packed it would take some explaining, or if it’s something that’s unlikely to have been available for purchase at any of the party’s recent stopovers (e.g., a telescope, a barrel of fine wine, a book of dwarven erotic poetry, etc.), the player in need makes a retroactive Intelligence or Wisdom check, versus a DC set by the GM, to see if they somehow anticipated the need for the item(s) in question. Proficiency may apply to this check, depending on what’s needed. The results are read as follows:

Success: You find what you’re looking for, more or less. If the group is amenable, you can narrate a brief flashback explaining the circumstances of its acquisition. Deduct its list price (or a price set by the GM, if it’s not on the list) from the wagon’s total.

Failure by 5 points or less: You find something sort of close to what you’re looking for. The GM decides exactly what; it won’t ever be useless for the purpose at hand, but depending on her current level of whimsy, it may simply be a lesser version of what you were looking for, or it may be something creatively off the mark. Deduct and optionally flash back as above.

Failure by more than 5 points: You come up empty-handed, and can’t try again for that item or anything closely resembling it until after your next stopover.

As an incidental benefit, all the junk the wagon is carrying acts as a sort of ablative armour. If the wagon or its horses would ever take damage, instead subtract a number of gold pieces from its total equal to the number of hit points of damage it would have suffered. The GM is encouraged to describe what’s been destroyed in lurid detail.

mystrothedefender:

culdeefell:

exemplarybehaviour:

wetfag:

221turtlesinthetardis:

Five asexuals are playing cards.

One starts to explain the rules: 

I’d say no cheating, but there are already five aces at the table.

just a reminder that apparently anybody who isn’t ace cheats

this literally says the aces are cheating…………. because… you can’t have five aces in a deck………….it’s the Opposite of the second comment…

Reading comprehension on this site is piss-poor

How dare you say aces piss on the poor

transmascbastard:

Burger King will give you a whopper for one cent if you go within 600 feet of a McDonald’s and order one from their app

First of all, power move

Second, this means any poor person with a phone and the new Burger King app can literally get food for a penny just by going to McDonalds, which is probably a goddamn lifesaver if you’re regularly worried about where your next meal is coming from

This lasts until December 12, 2018

So, yeah. Save some cash and stay fed.